DNA | |
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All of the DNAs for mod and vanilla mobs (placed from earliest added to latest added). | |
64 | |
DNA is an important item in this mod. All prehistoric creatures require DNA in order to create embryos or eggs.
Process
When bio-fossils are put into the analyzer, they have a 15% chance of producing Paleozoic (green) or Mesozoic (orange) DNA.
Frozen meat has a 20% chance of yielding Cenozoic (blue) DNA. As of 7.3, tar fossils also have a 20% chance to give Cenozoic DNA.
Animal meat, including that of chicken, sheep, pigs, cows has a 100% DNA return rate (of the species that corresponds to the meat, of course).
The DNA of vanilla mobs such as Polar Bears, Parrots, Horses, Donkeys, and Llamas cannot be analyzed from meats as they do not drop any. They can be obtained from analyzing Failuresaurus Flesh, or the mob's drops such as fish, feathers, leather, and wool.
In current builds, Cooked Meats and vanilla Bones do not yield DNA and cannot be analyzed.
Currently, the vanilla mob DNA is orange, like the Mesozoic DNA, even though they belong to the Cenozoic era. The first time a player obtains a DNA, they will get the "Bingo! Dino DNA!" achievement. All DNA can be put in a culture vat with fuel, which will convert it into an egg or an embryo.
Avian Eggs ■
Bio-Goo ■
Non-Avian Eggs ■
DNA ■
Embryo ■ | |
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Amber ■
Arm Bone ■
Bio-Fossil ( Tar) ( Plant) ■
Dominican Amber ■ | |
Ancient Key ■
Ancient Helmet ( Broken) ■
Ancient Sword ( Broken) ■ | |
Chicken Essence ■
Cooked Egg ■
Failuresaurus Flesh ■ | |
Ancient Clock ■
DinoPedia ■
Javelin ■
Scarab Axe ■
Scarab Hoe ■ | |
Live Coelacanth ( Live Alligator Gar) ( Live Nautilus) ( Live Sturgeon) ■ |